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Progress Report
Small Talk
Epic of Serinor Dev Log

Thursday, 19 November 2009

A goo approaches!
Topic: Progress Report

It is done.

Or at least stubbed out.  But there's a visceral sort of joy in being able to kill a goo again.  Especially when it's fighting back too.  There's a lot here that doesn't get conveyed in a static screenshot (attack animations, anybody?) but as a proof of concept, that's one dead goo evaporating into nothing up there.  And Adain killed it himself.  Killed it dead.

There's a lot of scripting yet to do just to make sure each class's level 1 attacks function as they're supposed to.  And then the actual code for abilities, techniques, and items, not to mention the functionless "Other" option in the base menu.

But it's a battle.  It progresses correctly through combatant turns.  All the animations work properly.  Damage and accuracy are handled correctly.  A goo inevitably dies at the end.  And all of that makes me way happier than it probably should.


Posted by Eldritch at 12:27 AM EST

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