Topic: Progress Report

Worked on getting some of those empty menu panes filled this week. Even if some of those panes say things like "No Map Available" or "No Spellbook Available," at least there's something in them. It feels like it made a bigger difference than it probably did.
The logbook will be a very nice addition when it's all complete. It will track the state of the primary story quest. There will be an overarching story right from the start now, as opposed to after all the recruitment quests are done. In reality, based on my current plans, it will be a primary quest the way Morrowind or Fallout 3 have a primary quest; it'll always be there, but the world is your plaything, and you can do what you're supposed to be doing or not. I have to make sure the quest log ties in with the cartography system when I put that together, since it's a big world out there.
Also started work on converting old world pieces into the new system. The entirety of the High Temple's scripting isn't commented out anymore. Just pieces of it that are still under construction (the High Priest's quests and the shops, primarily.) Next week should open Gelaham back up. Then party management systems, then Amin.