Topic: Progress Report

It was a lot of work over the last two days, but Serinor's new spell list is complete. There are 246 spells divided across 6 attributes and 12 schools. Each school has spells controlled by each of the six attributes, all within reach of a member of the race who can access that school. This was like a massive brain teaser, but I eventually hammered it out.
So a Human Knight can learn all spells that have a Vitality requirement, but could also (potentially) learn any spell from the Divine school, regardless of the controlling attribute. Of course, he'd have to meet the attribute requirement for those Divine spells first. He has the potential to reach any stat requirement for a Divine spell, but even at level 50, he won't have enough stat points to learn all of them.
Now it's just a matter of data entry to get them all into a format Serinor can read. Yay.