Topic: Progress Report

Continued work on getting all of the various options in the battle system working properly. Updates include:
- Gladiators have always had their off-hand attacks, but now rogues have their damage bonus when concealed (because they can be concealed now) and adepts generate less hate (though monsters don't actually check that yet.)
- The ability menu opens, though selecting an ability just wastes your turn at the moment.
- Group effects are scripted. It's really just an outer casing for the normal script for applying effects that goes through an entire side of combat automatically. This means group attacks (like Arcane Burst, seen above) work perfectly now.
It's coming along. Hopefully with a few more hours of work, all the basics will be done, with just scripting for higher level attacks needing done.
Posted by Eldritch
at 8:50 PM EST