Topic: Progress Report
So last week my computer was dead. Over the weekend, I spent my time getting that straightened out, including getting all my games reinstalled. Gelardia and Serinor both survived the transition to a newly-cleaned computer. That's about all I have for Gruedorf this week: I saved my projects from oblivion (which, incidentally, I did not reinstall.)
Then this week, I nearly died during the snow storms when a woman in the lane next to me decided to fishtail and swerve in front of me on the interstate. The front of my new Prius is more or less smashed completely in. If I'd been somewhat more with it at the time, I'd have snapped a picture before the wrecker towed it away. At any rate, I've stopped shaking and have returned to work. Hopefully productivity will pick back up next week.




I started off working on a new battle system design that, between Final Fantasy and Phantasy Star, I decided I didn't like. So I went back to another old side project, Gelardia, that also needs its battle system coded. Of course, first I got nearly all of its files sorted into subfolders, because it was crazy messy. Then I put together the graphic to the left. I plan to have it serve as the battle sub-menu, where items and abilities are selected. Finally, I put some more trees on the world map, which was an experience, because I'd never obstructed the north side of a bank of trees with this tileset before. Fun times.
Progress continues.